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Sanctum 2: Ruins Of Brightholme Activation Code [key Serial]

Updated: Mar 23, 2020





















































About This Content Explore the dark depths of the Slums of Brightholme! This expansion adds four new maps that will once again brutally challenge your maze building abilities! Play with the new unlockable towers such as the crazy random Makeshift tower, or saw your foes up into pieces with the very first melee weapon in Sanctum 2 – the Circle Saw! Of course you’ll see new enemies as well, such as the Infected Explorer, a hybrid between a human and a Walker. And finally, there will be seven new unlockable perks, including the Thor Module, that causes towers to emit shockwaves whenever they kill an enemy.Key Features:THOR MODULE!4 New Unique Maps - Explore the dark side of Elysion!2 New Weapons - Nailgun and CIRCLE SAW!2 New Towers 2 New Enemies7 Additional Perks ( incl THOR MODULE )Note: Ruins of Brightholme is included in the Sanctum 2 Season Pass and is part 2/4 in a series of DLC for Sanctum 2 6d5b4406ea Title: Sanctum 2: Ruins of BrightholmeGenre: Action, Indie, StrategyDeveloper:Coffee Stain StudiosPublisher:Coffee Stain PublishingRelease Date: 5 Sep, 2013 Sanctum 2: Ruins Of Brightholme Activation Code [key Serial] sanctum 2 ruins of brightholme This is a very diffcult DLC if you are a new player but adds some much needed additional content to what would otherwise be an overly short game. Its uneven difficulty aside, the overall quality of this DLC content is very high. This is an integral part of Sanctum 2 and if you liked the main game you should probably try to play this as well.. I find this DLC to have the overall highest difficulty scaling of all the DLCs but that does not mean it isn't fun.. (Sanctum 2 - Ruins of Brightholme)The second of the Sanctum 2 DLCs, this one is waaaaaaay less useful in terms of whole-game content, mostly including silly stuff like the Makeshift Cannon and Circle Saw - yes, it's the first melee weapon, but going into melee against Lumes is as potentially fatal as you might expect it to be!...it's also way, way better in terms of maps and new enemies, though, and comes in very recommended.. I would recomend this game to any who like FPS and\/or Towerdefence, it captures both aspects very well and cordinates it into what we see. 8\/10. (Sanctum 2 - Ruins of Brightholme)The second of the Sanctum 2 DLCs, this one is waaaaaaay less useful in terms of whole-game content, mostly including silly stuff like the Makeshift Cannon and Circle Saw - yes, it's the first melee weapon, but going into melee against Lumes is as potentially fatal as you might expect it to be!...it's also way, way better in terms of maps and new enemies, though, and comes in very recommended.. Awesome DLC. The maps are cool, the perks are cool, and the new enemies are cool. The two new weapons added in this DLC, the Nailgun and Cricle Saw, are pretty cool, too. The Nailgun is good, but not great. The Circle Saw is amazing if used correctly (one of the reviews below mine states the Circle Saw is "useless" and "silly," which, in my opinion, is completely false). The Circle Saw's secondary fire pierces armor really well, making quick work of Lumes like the Heavy, Floater, Soaker, etc.. I would recomend this game to any who like FPS and\/or Towerdefence, it captures both aspects very well and cordinates it into what we see. 8\/10

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